Skill list
From Legends of Chance 2 Wiki
[edit] Skills List
<gujmubbfdsqazx -- BELOW IS TABLE OF CONTENTS -->
Here We can discuss why you may want to spend points on certain skills in LoC
Click The Skill your Interested In from the Table of Contents -->
If you Wish to make Edits please List Positives and Negatives for each one and add any other relevant information you think would be good to include.
How Do I Get Skill Points?
- As you progress through your levels from 1 all the way to 40 you are given Skill points at each level up from your class
- Bonus skill points can be added depending on your Intelligence Modifier.
- Therefore its good to have a high Intelligence if you are a class with lots of class skills such as a rogue.
Notice:
- you don't have to use all the skill points at once. They will carry over till the next level if you choose not to use them all.
- This is good if you want to save to points for another class where the skill points may be "Class" instead of "Cross-Class" and costing twice as much.
- Different classes get different base numbers of skill points
[edit] Animal empathy
| Skill List |
|---|
| Animal empathy • • Appraise • • Bluff • • Concentration • • Craft armor • • Craft trap • • Craft weapon • • Disable trap • • Discipline • • Heal • • Hide • • Intimidate • • Listen • • Lore • • Move silently • • Open lock • • Parry • • Perform • • Persuade • • Pick pocket • • Search • • Set trap • • Spellcraft • • Spot • • Taunt • • Tumble • • Use magic device |
Useful to: Druids + Shifters Only
Positives:
- You can make enemys become loyal and attack enemys
Negatives:
- Only works on Animals and Magical Beast
- Not Many creatures on LoC are these types
- Requires very High Skill Points to get it to work
- Cant take the creature to another area
[edit] Appraise
| Skill List |
|---|
| Animal empathy • • Appraise • • Bluff • • Concentration • • Craft armor • • Craft trap • • Craft weapon • • Disable trap • • Discipline • • Heal • • Hide • • Intimidate • • Listen • • Lore • • Move silently • • Open lock • • Parry • • Perform • • Persuade • • Pick pocket • • Search • • Set trap • • Spellcraft • • Spot • • Taunt • • Tumble • • Use magic device |
Positives:
- For a Archer, 5 Appraise is enough to get the best arrows for 1 GP from the Archery shop.
Negatives:
- None :) ?
[edit] Bluff
| Skill List |
|---|
| Animal empathy • • Appraise • • Bluff • • Concentration • • Craft armor • • Craft trap • • Craft weapon • • Disable trap • • Discipline • • Heal • • Hide • • Intimidate • • Listen • • Lore • • Move silently • • Open lock • • Parry • • Perform • • Persuade • • Pick pocket • • Search • • Set trap • • Spellcraft • • Spot • • Taunt • • Tumble • • Use magic device |
Positives:
Negatives:
- Appears to be of No Use in LoC
[edit] Concentration
| Skill List |
|---|
| Animal empathy • • Appraise • • Bluff • • Concentration • • Craft armor • • Craft trap • • Craft weapon • • Disable trap • • Discipline • • Heal • • Hide • • Intimidate • • Listen • • Lore • • Move silently • • Open lock • • Parry • • Perform • • Persuade • • Pick pocket • • Search • • Set trap • • Spellcraft • • Spot • • Taunt • • Tumble • • Use magic device |
Positives:
- Stops Enemys from making you fail when casting spells (DC is 10 + spell level + Damage taken)
- Concentration + d20 roll vs. Taunt (taunt skill is DC) to negate taunt, taunt goes to -6 ac so if you roll 2 below the taunt DC you only take -2 ac, if Concentration skill is 127 the d20 roll rolls over to a maximum of 20 (147 effective concentration)
Negatives:
- Enemys can still make you fail if its not high enough
[edit] Craft armor
| Skill List |
|---|
| Animal empathy • • Appraise • • Bluff • • Concentration • • Craft armor • • Craft trap • • Craft weapon • • Disable trap • • Discipline • • Heal • • Hide • • Intimidate • • Listen • • Lore • • Move silently • • Open lock • • Parry • • Perform • • Persuade • • Pick pocket • • Search • • Set trap • • Spellcraft • • Spot • • Taunt • • Tumble • • Use magic device |
Positives:
- Fixes broken armour
Negatives:
- broken armour gives no negative effects
[edit] Craft trap
| Skill List |
|---|
| Animal empathy • • Appraise • • Bluff • • Concentration • • Craft armor • • Craft trap • • Craft weapon • • Disable trap • • Discipline • • Heal • • Hide • • Intimidate • • Listen • • Lore • • Move silently • • Open lock • • Parry • • Perform • • Persuade • • Pick pocket • • Search • • Set trap • • Spellcraft • • Spot • • Taunt • • Tumble • • Use magic device |
Positives:
Negatives:
- Appears to be of No Use in LoC
[edit] Craft weapon
| Skill List |
|---|
| Animal empathy • • Appraise • • Bluff • • Concentration • • Craft armor • • Craft trap • • Craft weapon • • Disable trap • • Discipline • • Heal • • Hide • • Intimidate • • Listen • • Lore • • Move silently • • Open lock • • Parry • • Perform • • Persuade • • Pick pocket • • Search • • Set trap • • Spellcraft • • Spot • • Taunt • • Tumble • • Use magic device |
Positives:
Negatives:
- Appears to be of No Use in LoC
[edit] Disable trap
| Skill List |
|---|
| Animal empathy • • Appraise • • Bluff • • Concentration • • Craft armor • • Craft trap • • Craft weapon • • Disable trap • • Discipline • • Heal • • Hide • • Intimidate • • Listen • • Lore • • Move silently • • Open lock • • Parry • • Perform • • Persuade • • Pick pocket • • Search • • Set trap • • Spellcraft • • Spot • • Taunt • • Tumble • • Use magic device |
Positives:
- Allows you to remove the pesky repeat traps that often Kill you or deal very high damage.
Negatives:
- Often Requires High DC's of about 110 on some doors and chests and on floor
[edit] Discipline
| Skill List |
|---|
| Animal empathy • • Appraise • • Bluff • • Concentration • • Craft armor • • Craft trap • • Craft weapon • • Disable trap • • Discipline • • Heal • • Hide • • Intimidate • • Listen • • Lore • • Move silently • • Open lock • • Parry • • Perform • • Persuade • • Pick pocket • • Search • • Set trap • • Spellcraft • • Spot • • Taunt • • Tumble • • Use magic device |
Positives:
- Helps protect against enemy's using Knockdown(Immune at God level 6), Disarm or Sap on you.
- Helps Protect against Armour from Breaking or being Unequiped during battle
Negatives:
- High Discipline needed to protect against alot of these things
[edit] Heal
| Skill List |
|---|
| Animal empathy • • Appraise • • Bluff • • Concentration • • Craft armor • • Craft trap • • Craft weapon • • Disable trap • • Discipline • • Heal • • Hide • • Intimidate • • Listen • • Lore • • Move silently • • Open lock • • Parry • • Perform • • Persuade • • Pick pocket • • Search • • Set trap • • Spellcraft • • Spot • • Taunt • • Tumble • • Use magic device |
Positives:
Negatives:
- Appears to be of No Use in LoC
[edit] Hide
| Skill List |
|---|
| Animal empathy • • Appraise • • Bluff • • Concentration • • Craft armor • • Craft trap • • Craft weapon • • Disable trap • • Discipline • • Heal • • Hide • • Intimidate • • Listen • • Lore • • Move silently • • Open lock • • Parry • • Perform • • Persuade • • Pick pocket • • Search • • Set trap • • Spellcraft • • Spot • • Taunt • • Tumble • • Use magic device |
Positives:
- If Combined with "Move Silently" + Hide in Plain Sight allows you to sneak upon enemys, handy for Rogue like classes.
Negatives:
- Some enemys especially at higher levels have true sight and instantly see you
[edit] Intimidate
| Skill List |
|---|
| Animal empathy • • Appraise • • Bluff • • Concentration • • Craft armor • • Craft trap • • Craft weapon • • Disable trap • • Discipline • • Heal • • Hide • • Intimidate • • Listen • • Lore • • Move silently • • Open lock • • Parry • • Perform • • Persuade • • Pick pocket • • Search • • Set trap • • Spellcraft • • Spot • • Taunt • • Tumble • • Use magic device |
Positives:
- Improves Barbarian Rage "Fear" AC Reducing Aura
Negatives:
[edit] Listen
| Skill List |
|---|
| Animal empathy • • Appraise • • Bluff • • Concentration • • Craft armor • • Craft trap • • Craft weapon • • Disable trap • • Discipline • • Heal • • Hide • • Intimidate • • Listen • • Lore • • Move silently • • Open lock • • Parry • • Perform • • Persuade • • Pick pocket • • Search • • Set trap • • Spellcraft • • Spot • • Taunt • • Tumble • • Use magic device |
Positives:
Negatives:
- Appears to be of No Use in LoC
[edit] Lore
| Skill List |
|---|
| Animal empathy • • Appraise • • Bluff • • Concentration • • Craft armor • • Craft trap • • Craft weapon • • Disable trap • • Discipline • • Heal • • Hide • • Intimidate • • Listen • • Lore • • Move silently • • Open lock • • Parry • • Perform • • Persuade • • Pick pocket • • Search • • Set trap • • Spellcraft • • Spot • • Taunt • • Tumble • • Use magic device |
Positives:
- Dont need to visit shop to ID items
- Can ID quest items within quest so no "porting" around
- Helps in Kawanami for finding shrine order
Negatives:
- Can ID anything at shop for 100gp
[edit] Move silently
| Skill List |
|---|
| Animal empathy • • Appraise • • Bluff • • Concentration • • Craft armor • • Craft trap • • Craft weapon • • Disable trap • • Discipline • • Heal • • Hide • • Intimidate • • Listen • • Lore • • Move silently • • Open lock • • Parry • • Perform • • Persuade • • Pick pocket • • Search • • Set trap • • Spellcraft • • Spot • • Taunt • • Tumble • • Use magic device |
Positives:
- If Combined with "Hide" + Hide in Plain Sight allows you to sneak upon enemys, handy for Rogue like classes.
Negatives:
- Some enemys especially at higher levels have true sight and instantly see you
[edit] Open lock
| Skill List |
|---|
| Animal empathy • • Appraise • • Bluff • • Concentration • • Craft armor • • Craft trap • • Craft weapon • • Disable trap • • Discipline • • Heal • • Hide • • Intimidate • • Listen • • Lore • • Move silently • • Open lock • • Parry • • Perform • • Persuade • • Pick pocket • • Search • • Set trap • • Spellcraft • • Spot • • Taunt • • Tumble • • Use magic device |
Positives:
- Allows you to open Many doors and Chests in the world of LoC
Negatives:
- Often High DC's about 80 - 110
[edit] Parry
| Skill List |
|---|
| Animal empathy • • Appraise • • Bluff • • Concentration • • Craft armor • • Craft trap • • Craft weapon • • Disable trap • • Discipline • • Heal • • Hide • • Intimidate • • Listen • • Lore • • Move silently • • Open lock • • Parry • • Perform • • Persuade • • Pick pocket • • Search • • Set trap • • Spellcraft • • Spot • • Taunt • • Tumble • • Use magic device |
Positives:
Negatives:
- Appears to be of No Use in LoC
[edit] Perform
| Skill List |
|---|
| Animal empathy • • Appraise • • Bluff • • Concentration • • Craft armor • • Craft trap • • Craft weapon • • Disable trap • • Discipline • • Heal • • Hide • • Intimidate • • Listen • • Lore • • Move silently • • Open lock • • Parry • • Perform • • Persuade • • Pick pocket • • Search • • Set trap • • Spellcraft • • Spot • • Taunt • • Tumble • • Use magic device |
Useful to: Bards Only
Positives:
- Powers up Bard Song
Negatives:
[edit] Persuade
| Skill List |
|---|
| Animal empathy • • Appraise • • Bluff • • Concentration • • Craft armor • • Craft trap • • Craft weapon • • Disable trap • • Discipline • • Heal • • Hide • • Intimidate • • Listen • • Lore • • Move silently • • Open lock • • Parry • • Perform • • Persuade • • Pick pocket • • Search • • Set trap • • Spellcraft • • Spot • • Taunt • • Tumble • • Use magic device |
Positives:
Negatives:
- Appears to be of No Use in LoC
[edit] Pick pocket
| Skill List |
|---|
| Animal empathy • • Appraise • • Bluff • • Concentration • • Craft armor • • Craft trap • • Craft weapon • • Disable trap • • Discipline • • Heal • • Hide • • Intimidate • • Listen • • Lore • • Move silently • • Open lock • • Parry • • Perform • • Persuade • • Pick pocket • • Search • • Set trap • • Spellcraft • • Spot • • Taunt • • Tumble • • Use magic device |
Positives:
- Steal Heals from enemys to kill them quicker
- Steal Keys/Items from enemy to Complete Quest / take shortcuts
Negatives:
- If you fail enemy becomes hostile
[edit] Search
| Skill List |
|---|
| Animal empathy • • Appraise • • Bluff • • Concentration • • Craft armor • • Craft trap • • Craft weapon • • Disable trap • • Discipline • • Heal • • Hide • • Intimidate • • Listen • • Lore • • Move silently • • Open lock • • Parry • • Perform • • Persuade • • Pick pocket • • Search • • Set trap • • Spellcraft • • Spot • • Taunt • • Tumble • • Use magic device |
Positives:
- Allows you to locate traps
Negatives:
- Need a high Search to spot many as High DC's
- You will need a minimum rogue level to spot most of the deadliest traps
[edit] Set trap
| Skill List |
|---|
| Animal empathy • • Appraise • • Bluff • • Concentration • • Craft armor • • Craft trap • • Craft weapon • • Disable trap • • Discipline • • Heal • • Hide • • Intimidate • • Listen • • Lore • • Move silently • • Open lock • • Parry • • Perform • • Persuade • • Pick pocket • • Search • • Set trap • • Spellcraft • • Spot • • Taunt • • Tumble • • Use magic device |
Positives:
- Can make enemy KD for a LONG time just by chucking a caltrops
Negatives:
- Dark chapter caltrops for KD
[edit] Spellcraft
| Skill List |
|---|
| Animal empathy • • Appraise • • Bluff • • Concentration • • Craft armor • • Craft trap • • Craft weapon • • Disable trap • • Discipline • • Heal • • Hide • • Intimidate • • Listen • • Lore • • Move silently • • Open lock • • Parry • • Perform • • Persuade • • Pick pocket • • Search • • Set trap • • Spellcraft • • Spot • • Taunt • • Tumble • • Use magic device |
Positives:
- Needed to cast Ixian Spells
- Increases your saves vs Spells (+1 each 5 ranks counting all the bonuses). This bonus counts in the +20 bonus cap.
Negatives:
[edit] Spot
| Skill List |
|---|
| Animal empathy • • Appraise • • Bluff • • Concentration • • Craft armor • • Craft trap • • Craft weapon • • Disable trap • • Discipline • • Heal • • Hide • • Intimidate • • Listen • • Lore • • Move silently • • Open lock • • Parry • • Perform • • Persuade • • Pick pocket • • Search • • Set trap • • Spellcraft • • Spot • • Taunt • • Tumble • • Use magic device |
Positives:
Negatives:
- Appears to be of No Use in LoC
[edit] Taunt
| Skill List |
|---|
| Animal empathy • • Appraise • • Bluff • • Concentration • • Craft armor • • Craft trap • • Craft weapon • • Disable trap • • Discipline • • Heal • • Hide • • Intimidate • • Listen • • Lore • • Move silently • • Open lock • • Parry • • Perform • • Persuade • • Pick pocket • • Search • • Set trap • • Spellcraft • • Spot • • Taunt • • Tumble • • Use magic device |
Positives:
- Lowers AC on enemys
- Gives Spell Failure (30%) for a short while to enemy
Negatives:
[edit] Tumble
| Skill List |
|---|
| Animal empathy • • Appraise • • Bluff • • Concentration • • Craft armor • • Craft trap • • Craft weapon • • Disable trap • • Discipline • • Heal • • Hide • • Intimidate • • Listen • • Lore • • Move silently • • Open lock • • Parry • • Perform • • Persuade • • Pick pocket • • Search • • Set trap • • Spellcraft • • Spot • • Taunt • • Tumble • • Use magic device |
Positives:
- Allows you to prevent provoking attacks of opportunity while moving around if you roll a successful Tumble check vs DC15. (no spring attack feat needed!)
- Every 5 ranks of tumble adds +1 permanent AC
Negatives:
[edit] Use magic device
| Skill List |
|---|
| Animal empathy • • Appraise • • Bluff • • Concentration • • Craft armor • • Craft trap • • Craft weapon • • Disable trap • • Discipline • • Heal • • Hide • • Intimidate • • Listen • • Lore • • Move silently • • Open lock • • Parry • • Perform • • Persuade • • Pick pocket • • Search • • Set trap • • Spellcraft • • Spot • • Taunt • • Tumble • • Use magic device |
Positives:
- Allows you to use items you couldn't use because of a wrong alignement or class. For instance a rogue could use scrolls or wield a weapon for paladins only.
Negatives:
More Information Wanted
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