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Skill list

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[edit] Skills List

<gujmubbfdsqazx -- BELOW IS TABLE OF CONTENTS -->

Contents


Here We can discuss why you may want to spend points on certain skills in LoC


Click The Skill your Interested In from the Table of Contents -->


If you Wish to make Edits please List Positives and Negatives for each one and add any other relevant information you think would be good to include.




How Do I Get Skill Points?

  • As you progress through your levels from 1 all the way to 40 you are given Skill points at each level up from your class
  • Bonus skill points can be added depending on your Intelligence Modifier.
  • Therefore its good to have a high Intelligence if you are a class with lots of class skills such as a rogue.


Notice:

  • you don't have to use all the skill points at once. They will carry over till the next level if you choose not to use them all.
  • This is good if you want to save to points for another class where the skill points may be "Class" instead of "Cross-Class" and costing twice as much.
  • Different classes get different base numbers of skill points





[edit] Animal empathy


Skill List
Animal empathy • • Appraise • • Bluff • • Concentration • • Craft armor • • Craft trap • • Craft weapon • • Disable trap • • Discipline • • Heal • • Hide • • Intimidate • • Listen • • Lore • • Move silently • • Open lock • • Parry • • Perform • • Persuade • • Pick pocket • • Search • • Set trap • • Spellcraft • • Spot • • Taunt • • Tumble • • Use magic device


Useful to: Druids + Shifters Only

Positives:

  • You can make enemys become loyal and attack enemys


Negatives:

  • Only works on Animals and Magical Beast
  • Not Many creatures on LoC are these types
  • Requires very High Skill Points to get it to work
  • Cant take the creature to another area


[edit] Appraise


Skill List
Animal empathy • • Appraise • • Bluff • • Concentration • • Craft armor • • Craft trap • • Craft weapon • • Disable trap • • Discipline • • Heal • • Hide • • Intimidate • • Listen • • Lore • • Move silently • • Open lock • • Parry • • Perform • • Persuade • • Pick pocket • • Search • • Set trap • • Spellcraft • • Spot • • Taunt • • Tumble • • Use magic device


Positives:

  • For a Archer, 5 Appraise is enough to get the best arrows for 1 GP from the Archery shop.


Negatives:

  • None :) ?

[edit] Bluff


Skill List
Animal empathy • • Appraise • • Bluff • • Concentration • • Craft armor • • Craft trap • • Craft weapon • • Disable trap • • Discipline • • Heal • • Hide • • Intimidate • • Listen • • Lore • • Move silently • • Open lock • • Parry • • Perform • • Persuade • • Pick pocket • • Search • • Set trap • • Spellcraft • • Spot • • Taunt • • Tumble • • Use magic device


Positives:


Negatives:

  • Appears to be of No Use in LoC


[edit] Concentration


Skill List
Animal empathy • • Appraise • • Bluff • • Concentration • • Craft armor • • Craft trap • • Craft weapon • • Disable trap • • Discipline • • Heal • • Hide • • Intimidate • • Listen • • Lore • • Move silently • • Open lock • • Parry • • Perform • • Persuade • • Pick pocket • • Search • • Set trap • • Spellcraft • • Spot • • Taunt • • Tumble • • Use magic device


Positives:

  • Stops Enemys from making you fail when casting spells (DC is 10 + spell level + Damage taken)
  • Concentration + d20 roll vs. Taunt (taunt skill is DC) to negate taunt, taunt goes to -6 ac so if you roll 2 below the taunt DC you only take -2 ac, if Concentration skill is 127 the d20 roll rolls over to a maximum of 20 (147 effective concentration)


Negatives:

  • Enemys can still make you fail if its not high enough


[edit] Craft armor


Skill List
Animal empathy • • Appraise • • Bluff • • Concentration • • Craft armor • • Craft trap • • Craft weapon • • Disable trap • • Discipline • • Heal • • Hide • • Intimidate • • Listen • • Lore • • Move silently • • Open lock • • Parry • • Perform • • Persuade • • Pick pocket • • Search • • Set trap • • Spellcraft • • Spot • • Taunt • • Tumble • • Use magic device


Positives:

  • Fixes broken armour


Negatives:

  • broken armour gives no negative effects


[edit] Craft trap


Skill List
Animal empathy • • Appraise • • Bluff • • Concentration • • Craft armor • • Craft trap • • Craft weapon • • Disable trap • • Discipline • • Heal • • Hide • • Intimidate • • Listen • • Lore • • Move silently • • Open lock • • Parry • • Perform • • Persuade • • Pick pocket • • Search • • Set trap • • Spellcraft • • Spot • • Taunt • • Tumble • • Use magic device


Positives:


Negatives:

  • Appears to be of No Use in LoC


[edit] Craft weapon


Skill List
Animal empathy • • Appraise • • Bluff • • Concentration • • Craft armor • • Craft trap • • Craft weapon • • Disable trap • • Discipline • • Heal • • Hide • • Intimidate • • Listen • • Lore • • Move silently • • Open lock • • Parry • • Perform • • Persuade • • Pick pocket • • Search • • Set trap • • Spellcraft • • Spot • • Taunt • • Tumble • • Use magic device


Positives:


Negatives:

  • Appears to be of No Use in LoC


[edit] Disable trap


Skill List
Animal empathy • • Appraise • • Bluff • • Concentration • • Craft armor • • Craft trap • • Craft weapon • • Disable trap • • Discipline • • Heal • • Hide • • Intimidate • • Listen • • Lore • • Move silently • • Open lock • • Parry • • Perform • • Persuade • • Pick pocket • • Search • • Set trap • • Spellcraft • • Spot • • Taunt • • Tumble • • Use magic device


Positives:

  • Allows you to remove the pesky repeat traps that often Kill you or deal very high damage.


Negatives:

  • Often Requires High DC's of about 110 on some doors and chests and on floor


[edit] Discipline


Skill List
Animal empathy • • Appraise • • Bluff • • Concentration • • Craft armor • • Craft trap • • Craft weapon • • Disable trap • • Discipline • • Heal • • Hide • • Intimidate • • Listen • • Lore • • Move silently • • Open lock • • Parry • • Perform • • Persuade • • Pick pocket • • Search • • Set trap • • Spellcraft • • Spot • • Taunt • • Tumble • • Use magic device


Positives:

  • Helps protect against enemy's using Knockdown(Immune at God level 6), Disarm or Sap on you.
  • Helps Protect against Armour from Breaking or being Unequiped during battle


Negatives:

  • High Discipline needed to protect against alot of these things


[edit] Heal


Skill List
Animal empathy • • Appraise • • Bluff • • Concentration • • Craft armor • • Craft trap • • Craft weapon • • Disable trap • • Discipline • • Heal • • Hide • • Intimidate • • Listen • • Lore • • Move silently • • Open lock • • Parry • • Perform • • Persuade • • Pick pocket • • Search • • Set trap • • Spellcraft • • Spot • • Taunt • • Tumble • • Use magic device


Positives:


Negatives:

  • Appears to be of No Use in LoC


[edit] Hide


Skill List
Animal empathy • • Appraise • • Bluff • • Concentration • • Craft armor • • Craft trap • • Craft weapon • • Disable trap • • Discipline • • Heal • • Hide • • Intimidate • • Listen • • Lore • • Move silently • • Open lock • • Parry • • Perform • • Persuade • • Pick pocket • • Search • • Set trap • • Spellcraft • • Spot • • Taunt • • Tumble • • Use magic device


Positives:

  • If Combined with "Move Silently" + Hide in Plain Sight allows you to sneak upon enemys, handy for Rogue like classes.

Negatives:

  • Some enemys especially at higher levels have true sight and instantly see you


[edit] Intimidate


Skill List
Animal empathy • • Appraise • • Bluff • • Concentration • • Craft armor • • Craft trap • • Craft weapon • • Disable trap • • Discipline • • Heal • • Hide • • Intimidate • • Listen • • Lore • • Move silently • • Open lock • • Parry • • Perform • • Persuade • • Pick pocket • • Search • • Set trap • • Spellcraft • • Spot • • Taunt • • Tumble • • Use magic device


Positives:

  • Improves Barbarian Rage "Fear" AC Reducing Aura

Negatives:



[edit] Listen


Skill List
Animal empathy • • Appraise • • Bluff • • Concentration • • Craft armor • • Craft trap • • Craft weapon • • Disable trap • • Discipline • • Heal • • Hide • • Intimidate • • Listen • • Lore • • Move silently • • Open lock • • Parry • • Perform • • Persuade • • Pick pocket • • Search • • Set trap • • Spellcraft • • Spot • • Taunt • • Tumble • • Use magic device


Positives:


Negatives:

  • Appears to be of No Use in LoC


[edit] Lore


Skill List
Animal empathy • • Appraise • • Bluff • • Concentration • • Craft armor • • Craft trap • • Craft weapon • • Disable trap • • Discipline • • Heal • • Hide • • Intimidate • • Listen • • Lore • • Move silently • • Open lock • • Parry • • Perform • • Persuade • • Pick pocket • • Search • • Set trap • • Spellcraft • • Spot • • Taunt • • Tumble • • Use magic device


Positives:

  • Dont need to visit shop to ID items
  • Can ID quest items within quest so no "porting" around
  • Helps in Kawanami for finding shrine order

Negatives:

  • Can ID anything at shop for 100gp


[edit] Move silently


Skill List
Animal empathy • • Appraise • • Bluff • • Concentration • • Craft armor • • Craft trap • • Craft weapon • • Disable trap • • Discipline • • Heal • • Hide • • Intimidate • • Listen • • Lore • • Move silently • • Open lock • • Parry • • Perform • • Persuade • • Pick pocket • • Search • • Set trap • • Spellcraft • • Spot • • Taunt • • Tumble • • Use magic device


Positives:

  • If Combined with "Hide" + Hide in Plain Sight allows you to sneak upon enemys, handy for Rogue like classes.

Negatives:

  • Some enemys especially at higher levels have true sight and instantly see you


[edit] Open lock


Skill List
Animal empathy • • Appraise • • Bluff • • Concentration • • Craft armor • • Craft trap • • Craft weapon • • Disable trap • • Discipline • • Heal • • Hide • • Intimidate • • Listen • • Lore • • Move silently • • Open lock • • Parry • • Perform • • Persuade • • Pick pocket • • Search • • Set trap • • Spellcraft • • Spot • • Taunt • • Tumble • • Use magic device


Positives:

  • Allows you to open Many doors and Chests in the world of LoC

Negatives:

  • Often High DC's about 80 - 110


[edit] Parry


Skill List
Animal empathy • • Appraise • • Bluff • • Concentration • • Craft armor • • Craft trap • • Craft weapon • • Disable trap • • Discipline • • Heal • • Hide • • Intimidate • • Listen • • Lore • • Move silently • • Open lock • • Parry • • Perform • • Persuade • • Pick pocket • • Search • • Set trap • • Spellcraft • • Spot • • Taunt • • Tumble • • Use magic device


Positives:


Negatives:

  • Appears to be of No Use in LoC


[edit] Perform


Skill List
Animal empathy • • Appraise • • Bluff • • Concentration • • Craft armor • • Craft trap • • Craft weapon • • Disable trap • • Discipline • • Heal • • Hide • • Intimidate • • Listen • • Lore • • Move silently • • Open lock • • Parry • • Perform • • Persuade • • Pick pocket • • Search • • Set trap • • Spellcraft • • Spot • • Taunt • • Tumble • • Use magic device


Useful to: Bards Only

Positives:

  • Powers up Bard Song

Negatives:



[edit] Persuade


Skill List
Animal empathy • • Appraise • • Bluff • • Concentration • • Craft armor • • Craft trap • • Craft weapon • • Disable trap • • Discipline • • Heal • • Hide • • Intimidate • • Listen • • Lore • • Move silently • • Open lock • • Parry • • Perform • • Persuade • • Pick pocket • • Search • • Set trap • • Spellcraft • • Spot • • Taunt • • Tumble • • Use magic device


Positives:


Negatives:

  • Appears to be of No Use in LoC


[edit] Pick pocket


Skill List
Animal empathy • • Appraise • • Bluff • • Concentration • • Craft armor • • Craft trap • • Craft weapon • • Disable trap • • Discipline • • Heal • • Hide • • Intimidate • • Listen • • Lore • • Move silently • • Open lock • • Parry • • Perform • • Persuade • • Pick pocket • • Search • • Set trap • • Spellcraft • • Spot • • Taunt • • Tumble • • Use magic device


Positives:

  • Steal Heals from enemys to kill them quicker
  • Steal Keys/Items from enemy to Complete Quest / take shortcuts

Negatives:

  • If you fail enemy becomes hostile


[edit] Search


Skill List
Animal empathy • • Appraise • • Bluff • • Concentration • • Craft armor • • Craft trap • • Craft weapon • • Disable trap • • Discipline • • Heal • • Hide • • Intimidate • • Listen • • Lore • • Move silently • • Open lock • • Parry • • Perform • • Persuade • • Pick pocket • • Search • • Set trap • • Spellcraft • • Spot • • Taunt • • Tumble • • Use magic device


Positives:

  • Allows you to locate traps

Negatives:

  • Need a high Search to spot many as High DC's
  • You will need a minimum rogue level to spot most of the deadliest traps


[edit] Set trap


Skill List
Animal empathy • • Appraise • • Bluff • • Concentration • • Craft armor • • Craft trap • • Craft weapon • • Disable trap • • Discipline • • Heal • • Hide • • Intimidate • • Listen • • Lore • • Move silently • • Open lock • • Parry • • Perform • • Persuade • • Pick pocket • • Search • • Set trap • • Spellcraft • • Spot • • Taunt • • Tumble • • Use magic device


Positives:

  • Can make enemy KD for a LONG time just by chucking a caltrops

Negatives:

  • Dark chapter caltrops for KD


[edit] Spellcraft


Skill List
Animal empathy • • Appraise • • Bluff • • Concentration • • Craft armor • • Craft trap • • Craft weapon • • Disable trap • • Discipline • • Heal • • Hide • • Intimidate • • Listen • • Lore • • Move silently • • Open lock • • Parry • • Perform • • Persuade • • Pick pocket • • Search • • Set trap • • Spellcraft • • Spot • • Taunt • • Tumble • • Use magic device


Positives:

  • Needed to cast Ixian Spells
  • Increases your saves vs Spells (+1 each 5 ranks counting all the bonuses). This bonus counts in the +20 bonus cap.


Negatives:



[edit] Spot


Skill List
Animal empathy • • Appraise • • Bluff • • Concentration • • Craft armor • • Craft trap • • Craft weapon • • Disable trap • • Discipline • • Heal • • Hide • • Intimidate • • Listen • • Lore • • Move silently • • Open lock • • Parry • • Perform • • Persuade • • Pick pocket • • Search • • Set trap • • Spellcraft • • Spot • • Taunt • • Tumble • • Use magic device


Positives:


Negatives:

  • Appears to be of No Use in LoC


[edit] Taunt


Skill List
Animal empathy • • Appraise • • Bluff • • Concentration • • Craft armor • • Craft trap • • Craft weapon • • Disable trap • • Discipline • • Heal • • Hide • • Intimidate • • Listen • • Lore • • Move silently • • Open lock • • Parry • • Perform • • Persuade • • Pick pocket • • Search • • Set trap • • Spellcraft • • Spot • • Taunt • • Tumble • • Use magic device


Positives:

  • Lowers AC on enemys
  • Gives Spell Failure (30%) for a short while to enemy

Negatives:



[edit] Tumble


Skill List
Animal empathy • • Appraise • • Bluff • • Concentration • • Craft armor • • Craft trap • • Craft weapon • • Disable trap • • Discipline • • Heal • • Hide • • Intimidate • • Listen • • Lore • • Move silently • • Open lock • • Parry • • Perform • • Persuade • • Pick pocket • • Search • • Set trap • • Spellcraft • • Spot • • Taunt • • Tumble • • Use magic device


Positives:

  • Allows you to prevent provoking attacks of opportunity while moving around if you roll a successful Tumble check vs DC15. (no spring attack feat needed!)
  • Every 5 ranks of tumble adds +1 permanent AC

Negatives:



[edit] Use magic device


Skill List
Animal empathy • • Appraise • • Bluff • • Concentration • • Craft armor • • Craft trap • • Craft weapon • • Disable trap • • Discipline • • Heal • • Hide • • Intimidate • • Listen • • Lore • • Move silently • • Open lock • • Parry • • Perform • • Persuade • • Pick pocket • • Search • • Set trap • • Spellcraft • • Spot • • Taunt • • Tumble • • Use magic device


Positives:

  • Allows you to use items you couldn't use because of a wrong alignement or class. For instance a rogue could use scrolls or wield a weapon for paladins only.

Negatives:



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