Gaming
 

Common Questions

From Legends of Chance 2 Wiki

Contents

[edit] Common Questions

Here It is planned to have common questions people may have about various things in the game. If you cant find it here, ask on the forums!


[edit] Armour Immunes

Different Armour types give a natural immunity to damage.

  1. Cloths get 0% Physical Immunity.
  2. Light Armour gets 8% Physical Immunity.
  3. Medium Armour gets 12% Physical Immunity.
  4. Full plates get 16% Physical Immunity.


  • These Immunes are Not class-dependent, only type-dependent.
  • Reflex save is affected by which type of armor you have (Robe through to Heavy).
    • The heavier, the more your Reflex save is affected.

And yes, it stacks with Items/Feats, So 25% Slashing immune is also allowed on your Heavy Armour for example.


[edit] XP CAP

As the Xp Cap was so small once you reached the amount you needed at Higher god levels it was changed to this:


800+(Deity level*20))*1875


  • Examples:
    • Level 40 god = 3 mill over required xp to level

However

  • Basic Level 40 = 3 mill max Cap, its only after you start on God levels this formula kicks in.
  • Chapters it does not apply to either
Quote Zu
"I think I mentioned somewhere that chapters get increased cap with chapter levels.
They do not. No need to, since taking chapter level is no more than taking 
a trip to grand chapter (I need to sort out darks though)"


[edit] Spell Immunity's

Just on LOC there is a small chance for bypass of immune. But being immune most of the time, is better than being hit all the time.


Recommended:

  • Drown
  • Harm
  • Call Lightning
  • Flesh to Stone
  • Touch Petrify
  • Stone Hold
  • Breath Petrify
  • Great Thunderclap
  • Chain Lightning


Gaze Petrify immunity is the only one of the 5 Petrify/Stone spells that is broken in the engine (worthless). The rest do work.


[edit] Spell Visuals

How Do I Perform the Spell Visual Effects?


[edit] Commanding Summons

How Do I Do Certain things with Summons? Examples of things you can do include forcing breath attacks, making it speak and perform actions.



[edit] How are Subrace ECL's worked out?

Quote from Shine on forums: [http://www.legendsofchance.net/loc2forums/viewtopic.php?f=55&t=2618[

  • The formula for scores is not so easy (and they all run through it to get a rough estimate)
  • For a start STR/DEX/CON are worth 2 x as much as the other 3 scores (INT, WIS, CHA)
  • Scores over +4 have more worth
  • Scores over +8 have more worth
  • After I get a rough estimate of the ECL from the excel sheet i then 'tweak it' for instance
  • All chapters get a reduction in ECL for the chapter paths..
  • BRUTES get a - cause they suffer a bit with size etc...
  • So although i follow a formulae at the start i always use my judgement at the end (infact i think storm faes should be worse than they are)

Shine


[edit] How High should I get my Con to avoid being Deved

  • 1 is automatic fail
  • 20 is automatic pass
  • Even GDI/GGDI and Legion mobs can dev you on a 1. However, their dev DC=60...
    • So if you have equal or over that number they need a 20 to do it, which in turn is an automatic save.
    • So you are 95% immune from mob dev with a 60+ Fort save. Only a 1...


[edit] How often is the yearly xp bonus given?

  • When LOC is in the Cold Moon Phase & hits Hour 24 on Day 31, every toon gets a bonus of 100,000 XP.
    • If that particular time falls on a reset, unfortunately you have to stay logged in to get it. Otherwise always log out at the two minute warning.
    • The reward is given on both main & mirror. They are independent of each other tho.
  • Im afraid i dont know the time it takes in real life before it reaches this time again. Perhaps someone could work it out?
Rate this article: