Gaming
 

Class Fighter

From Legends of Chance 2 Wiki

Fighters

Fighters can be many things, from soldiers to criminal enforcers. Some see adventure as a way to get rich, while others use their skills to protect the innocent. Fighters have the best all-around fighting capabilities of the PC classes, and they are trained to use all standard weapons and armor. A fighter's rigorous martial training grants him many bonus feat as he progresses, and high-level fighters have access to special melee maneuvers and exotic weapons not available to any other character.


Hit Die: d10

Proficiencies: All simple and martial weapons, all armor, and shields.

Skill Points (Int Modifier * 4 at 1st level): 2 + Int Modifier.

BAB: +1/level

Bonus Feats: The epic fighter gains a bonus feat every two levels



Legends of Chance Additions and Modifications:


Needs information here, please submit information if you know something


Warrior Mera Item damage calculation:

    • Every 2 fighter levels gives 3d6
    • Each 2 of other 'fighter' classes gets 1d6 (CoT,DD,Barb etc..)
      • Weapon Master levels are not counted here
    • Post 40 levels count from God and Warrior chapter and add 1d6 per level.
    • The duration is dependant on strength.
    • Every four hits the extra damage is applied.
  • This means that in your above example 20 fighter and 20 DD would give 40d6 (+ 1d6 Per GL)


Bonus Armor/shield AC progression for fighters

  • At every 5 levels of fighter, then every 10 levels as God / Warrior Chapt
  • Both armor and shield Ac will increase. WM levels do not count toward this.
  • Shield AC will only be increased if you got 14+ levels of fighter (does not apply to armor).
  • Armor AC can "also" be increased by Paladin, Ranger, and DD (but shield is fighter-only).
  • Armor AC only works with heavier armor (not for dexers), but Shield should work on dexers too (assuming non-monk).
    • So a level 15 fighter that is god 20, would receive a bonus of fighter/5 + (God + Warrior Chapt)/10 = 15/5 + 20/10 = +5 (warrior chapter also count toward this, but other chapters don't).
      • So if wearing a +7 shield and +7 heavy armor, each would become +12 instead of +7





Classes
Arcane ArcherAssassinBarbarianBard Blackguard Champion of TormCleric Druid Dwarven DefenderFighter Harper ScoutMonk Paladin Pale Master Purple Dragon KnightRanger Red Dragon DiscipleRogueShadow DancerShifterSorcererWeapon MasterWizard
Rate this article: