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Class Champion of Torm

From Legends of Chance 2 Wiki

Champion of Torm

Champions of Torm are mighty warriors who dedicate themselves to Torm's cause, defending holy ground, destroying enemies of the church, and slaying mythical beasts.


Requirements:

  • Base Attack Bonus: +7
  • Feats: Weapon Focus in a melee weapon
  • Alignment: Non-evil


Hit Die: d10

Proficiencies: All simple and martial weapons, light and medium armor and shields.

Skill Points: 2 + Int Modifier

BAB: +1/level

Bonus Feats: The epic Champion of Torm gains a bonus feat every four levels after 10th.


Champion of Torm Abilities:


Level 1:

  • Lay on hands - Can heal damage equal to class level multiplied by their Charisma modifier, deals damage to undead creatures. This ability stacks with the paladin's lay on hands ability.


Level 2:

  • Bonus Feat - Every 2 levels (2, 4, 6 et cetera) get a bonus feat like fighters (except weapon specialization).
  • Sacred Defense - +1 to all saving throws, this increases by an additional +1 every 2 levels.


Level 3:

  • Smite Evil - Once per day can add Charisma bonus to attack roll and do +1 point of damage per level of Champion of Torm.


Level 5:

  • Divine Wrath - Once per day, can add +3 to attack, damage and saving throws and gain damage reduction +1/5 for a number of rounds equal to charisma bonus.



Epic Champion of Torm

  • Sacred Defense: Saving throws continue to improve by +1 for every 2 levels.
  • Divine Wrath: Every 5 levels the attack, damage and saving throw bonuses increase by a further +2.



Legends of Chance Additions and Modifications:


Needs information here, please submit information if you know something


Saves Cap

  • Sacred Defense - +1 to all saving throws, this increases by an additional +1 every 2 levels.
  • These count towards the +20 Max bonus to saves the server has.
    • Paladin / Blackguard Cha bonus to saves does not count towards the cap on the saves


Divine Wrath

  • This is a combination of divine might and divine shield. It adds 8 damage per Cha modifier + 4 per level and 15 per smite feat, it gives 5% hp increase to a max of 90 per level.
  • Divine Wrath uses per day seem to be tied in to deity level, near as I can tell the uses/day seem to be equal to 1/2 deity level, so my level 18 God CoT gets 9 Divine Wraths per day



Classes
Arcane ArcherAssassinBarbarianBard Blackguard Champion of TormCleric Druid Dwarven DefenderFighter Harper ScoutMonk Paladin Pale Master Purple Dragon KnightRanger Red Dragon DiscipleRogueShadow DancerShifterSorcererWeapon MasterWizard