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Class Barbarian

From Legends of Chance 2 Wiki

Barbarians

Barbarians are brave, even reckless, and their warrior skills make them well suited to adventure. Instead of training and discipline, barbarians have a powerful rage that makes them stronger, tougher, and better able to withstand attacks. They only have the energy for a few such displays per day, but it is usually sufficient. Constant exposure to danger has also given barbarians a sort of "sixth sense," the preternatural ability to sense danger and dodge attacks, and their running stamina is legendary.


Alignment Restrictions: Any nonlawful.


Hit Die: d12

Proficiencies: All simple and martial weapons, light armor, medium armor, and shields.

Skill Points (Int Modifier * 4 at 1st level): 4 + Int Modifier

BAB: +1/level

Bonus Feats: The epic barbarian gains a bonus feat every four levels after 20th.


Level 1:

  • Barbarian Fast Movement
  • Barbarian Rage (1x/day)


Level 2:

  • Uncanny Dodge I


Level 4:

  • Barbarian Rage (2x/day)


Level 5:

  • Uncanny Dodge II


Level 8:

  • Barbarian Rage (3x/day)


Level 10:

  • Uncanny Dodge III


Level 11:

  • Damage Reduction I


Level 12:

  • Barbarian Rage (4x/day)


Level 13:

  • Uncanny Dodge IV


Level 14:

  • Damage Reduction II


Level 15:

  • Greater Rage (4x/day)


Level 16:

  • Greater Rage (5x/day)
  • Uncanny Dodge V


Level 17:

  • Damage Reduction III


Level 19:

  • Uncanny Dodge VI


Level 20:

  • Damage Reduction IV
  • Greater Rage (6x/day)



Epic Barbarian:


Level 23:

  • Epic Barbarian Damage Reduction


Level 26:

  • Epic Barbarian Damage Reduction II


Level 29:

  • Epic Barbarian Damage Reduction III


Level 32:

  • Epic Barbarian Damage Reduction IV


Level 35:

  • Epic Barbarian Damage Reduction V


Level 38:

  • Epic Barbarian Damage Reduction VI



Legends of Chance Additions and Modifications:


Needs information here, please submit information if you know something


  • For A High Rage Extra these property's are advised:
    • 21 con (for mighty rage)
    • Mighty Rage
    • 30+ barb levels
    • 80+ intimidate (skill points + customs)
      • Having more than 43 intimidate skill increases the DC of the Terrifying Rage aura, eg. having a skill of 99 Intimidate gives the Terrifying Rage aura a DC of 99.
    • Several post 40 levels
  • Terrifying rage gives the AC / ab decrease when they fail their save
  • Thundering rage, gives added damage(Rage Extra) and onhit property.


  • Calculation for Barbarian Rage extra
    • Every 3 Intimidate levels adds to the power level calculation in rage, so a skill rank of 60 would give a +1 power Level to damage (60/3 = 20 and 20 gives +1 power level)
    • Mighty rage adds 15 to power level (before the d20) and thundering rage also increase damage dice by one.
    • Dice increases (d4) (d6) (d8) (d10) (d12) (d20)


An Example:

Calculation =

Intimidate = 43 (what you have at lvl 40 (customs don't help on this))

43/3 = 14

36 (barbarian levels at lvl 40) + 4 (god levels) = 40 (Same number as if was pure barb at lvl 40)

40 (lvl) + 14 (power level) = 54

54/20 = 2 (d6)

Now with mighty Rage

(54+15)/20 = 3 (d8)

With Thunder Rage'

the damage dice will be increased one step. (d10)


  • Hp Calculation with god levels added:
    • ((Barbarian level + 20 + GL/2) * 5 + 10) * Current hitpoints / 100
    • I think this value is added on top of your current HP
      • I have Build 36 Barb 4 Fighter 2300HP roughly God level 6 and gets just over 10k HP on rage. Formula for me i think is:
        • ((42 + 20 + 6) *5 + 10) *2300 /100) = 8050
          • 42? Would it be 40 max?



Barb rage bonus-

  • This damage bonus also slides by all immunes and resists and is taken as full damage.
  • An Update meaning Weapon Masters that influenced their Crit range on weapons now also get rage bonus. (as before altering crit range meant no barb rage bonus)


Berserker Mode

  • Berserker mode is a 1/100 chance when raging. Wait it out and it will go away after a while. Closing game intentionally puts you back in "Welcome to Chance", since you are not supposed to escape it.
  • Your character will start attacking everything nearby him (even allies sometimes), doing increased damage each hit, sometimes it lasts a few seconds other times it can be a few minutes.
  • Your screen will loose your picture and buttons on right hand side of screen and talk/battle logs at bottom And will look as if in full screenmode (no clutter anywhere just game footage) (get same effect by pressing "h" on keyboard in game)





Classes
Arcane ArcherAssassinBarbarianBard Blackguard Champion of TormCleric Druid Dwarven DefenderFighter Harper ScoutMonk Paladin Pale Master Purple Dragon KnightRanger Red Dragon DiscipleRogueShadow DancerShifterSorcererWeapon MasterWizard
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