Class Barbarian
From Legends of Chance 2 Wiki
Barbarians
Barbarians are brave, even reckless, and their warrior skills make them well suited to adventure. Instead of training and discipline, barbarians have a powerful rage that makes them stronger, tougher, and better able to withstand attacks. They only have the energy for a few such displays per day, but it is usually sufficient. Constant exposure to danger has also given barbarians a sort of "sixth sense," the preternatural ability to sense danger and dodge attacks, and their running stamina is legendary.
Alignment Restrictions: Any nonlawful.
Hit Die: d12
Proficiencies: All simple and martial weapons, light armor, medium armor, and shields.
Skill Points (Int Modifier * 4 at 1st level): 4 + Int Modifier
BAB: +1/level
Bonus Feats: The epic barbarian gains a bonus feat every four levels after 20th.
Level 1:
- Barbarian Fast Movement
- Barbarian Rage (1x/day)
Level 2:
- Uncanny Dodge I
Level 4:
- Barbarian Rage (2x/day)
Level 5:
- Uncanny Dodge II
Level 8:
- Barbarian Rage (3x/day)
Level 10:
- Uncanny Dodge III
Level 11:
- Damage Reduction I
Level 12:
- Barbarian Rage (4x/day)
Level 13:
- Uncanny Dodge IV
Level 14:
- Damage Reduction II
Level 15:
- Greater Rage (4x/day)
Level 16:
- Greater Rage (5x/day)
- Uncanny Dodge V
Level 17:
- Damage Reduction III
Level 19:
- Uncanny Dodge VI
Level 20:
- Damage Reduction IV
- Greater Rage (6x/day)
Epic Barbarian:
Level 23:
- Epic Barbarian Damage Reduction
Level 26:
- Epic Barbarian Damage Reduction II
Level 29:
- Epic Barbarian Damage Reduction III
Level 32:
- Epic Barbarian Damage Reduction IV
Level 35:
- Epic Barbarian Damage Reduction V
Level 38:
- Epic Barbarian Damage Reduction VI
- Legends of Chance Additions and Modifications:
Needs information here, please submit information if you know something
- For A High Rage Extra these property's are advised:
- 21 con (for mighty rage)
- Mighty Rage
- 30+ barb levels
- 80+ intimidate (skill points + customs)
- Having more than 43 intimidate skill increases the DC of the Terrifying Rage aura, eg. having a skill of 99 Intimidate gives the Terrifying Rage aura a DC of 99.
- Several post 40 levels
- Terrifying rage gives the AC / ab decrease when they fail their save
- Thundering rage, gives added damage(Rage Extra) and onhit property.
- Calculation for Barbarian Rage extra
- Every 3 Intimidate levels adds to the power level calculation in rage, so a skill rank of 60 would give a +1 power Level to damage (60/3 = 20 and 20 gives +1 power level)
- Mighty rage adds 15 to power level (before the d20) and thundering rage also increase damage dice by one.
- Dice increases (d4) (d6) (d8) (d10) (d12) (d20)
- An Example:
Calculation =
Intimidate = 43 (what you have at lvl 40 (customs don't help on this))
43/3 = 14
36 (barbarian levels at lvl 40) + 4 (god levels) = 40 (Same number as if was pure barb at lvl 40)
40 (lvl) + 14 (power level) = 54
54/20 = 2 (d6)
Now with mighty Rage
(54+15)/20 = 3 (d8)
With Thunder Rage'
the damage dice will be increased one step. (d10)
- Hp Calculation with god levels added:
- ((Barbarian level + 20 + GL/2) * 5 + 10) * Current hitpoints / 100
- I think this value is added on top of your current HP
- I have Build 36 Barb 4 Fighter 2300HP roughly God level 6 and gets just over 10k HP on rage. Formula for me i think is:
- ((42 + 20 + 6) *5 + 10) *2300 /100) = 8050
- 42? Would it be 40 max?
- ((42 + 20 + 6) *5 + 10) *2300 /100) = 8050
- I have Build 36 Barb 4 Fighter 2300HP roughly God level 6 and gets just over 10k HP on rage. Formula for me i think is:
Barb rage bonus-
- This damage bonus also slides by all immunes and resists and is taken as full damage.
- An Update meaning Weapon Masters that influenced their Crit range on weapons now also get rage bonus. (as before altering crit range meant no barb rage bonus)
Berserker Mode
- Berserker mode is a 1/100 chance when raging. Wait it out and it will go away after a while. Closing game intentionally puts you back in "Welcome to Chance", since you are not supposed to escape it.
- Your character will start attacking everything nearby him (even allies sometimes), doing increased damage each hit, sometimes it lasts a few seconds other times it can be a few minutes.
- Your screen will loose your picture and buttons on right hand side of screen and talk/battle logs at bottom And will look as if in full screenmode (no clutter anywhere just game footage) (get same effect by pressing "h" on keyboard in game)
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