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Class Assassin

From Legends of Chance 2 Wiki

Assassin

The assassin is the master of dealing quick, lethal blows. Assassins also excel at infiltration and disguise. Assassins often function as spies, informants, killers for hire, or agents of vengeance. Their training in anatomy stealth, poison, and the dark arts allows them to carry out missions of death with shocking, terrifying precision.


Requirements:

  • Alignment: Any evil
  • Skills:
    • Hide 8 Ranks
    • Move Silently 8 Ranks


Hit Die: d6

Proficiencies: Simple weapons, Light Armor Proficiency.

Skill Points: 4 + Int Modifier

BAB: +3/4level

Bonus Feats: The epic Assassin gains a bonus feat every four levels after 10th.


Assassin Abilities


Level 1:

  • Death Attack - +1d6 Special sneak attack that has a chance to paralyze an opponent.

Death Attack DC = 10 + Assassin level + Int Modifier


Level 2:

  • Uncanny Dodge - Retain Dex bonus to armor class even if caught flatfooted.
  • Ghostly Visage - as per spell.
  • +1 Fortitude save vs poison.


Level 3:

  • Death Attack +2d6


Level 4:

  • +2 Fortitude save vs. poison


Level 5:

  • Uncanny Dodge 2 - +1 Reflex Save
  • Darkness - as per spell.
  • Death Attack +3d6


Level 6:

  • +3 Fortitude save vs. poison


Level 7:

  • Death attack +4d6


Level 8:

  • +4 Fortitude save vs. poison


Level 9:

  • Improved Invisibility - as per spell.
  • Death Attack +5d6


Level 10:

  • Uncanny Dodge 3 - +2 Reflex Save
  • +5 Fortitude save vs. poison.



Epic Assasin

  • Sneak Attack: Improves by +1d6 for every two levels after 9th.
  • Poison Saving Throws: An additional +1 for every two levels after 10th on the assassin's saving throw against poison.



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